![]() ![]() On the Stations tab, click on the button at the bottom called Add Station.Zoom and move around the map to find the first platform that was built.Use the mouse scroll wheel or the + or - buttons on the bottom right to zoom.The blue dot with a white outline marks the current player location.The map on the right shows the current world.The Stations tab is selected by default.The menu on the left has three tabs: Stations, Routes, and Depots.Obtain the railway dashboard item and right click to open it.Each station should completely cover one or more platforms. Use more rail nodes if necessary.Īn example of two platform rails connected by another rail StationsĪ station is a rectangular area marked in the world. Connect the two train platforms together using any of the other rail connector items (not the platform or siding rail connector items).Try to keep it about the same length as before. Go somewhere else and create another platform rail, not connected to the first one.Create a platform rail by following the steps above (outlined in the Creating a Rail section) while using the platform rail connector item.Railway tracks should appear between the two rail nodes.Ī platform is a section of track where trains can stop to pick up passengers. Right click the other rail node while still holding the rail connector item.The rail connector should start flashing in the inventory. Right click one of the rail nodes while holding the item. Walk forward at least a few blocks and put down another rail node.These are the basic steps for creating rails. Please see this playlist for video tutorials. As of version 3.0.0-beta-5 of the mod, trains no longer use vanilla Minecraft rails. This also means that train-spawning items no longer exist, as trains now run according to user-created schedules. ![]() ![]() This avoids a lot of unnecessary entity position, velocity, and collision calculations, and can move trains even outside of currently loaded chunks. Instead, they are part of the world data, with each train's position simulated on every server tick. Trains are no longer entities or "retextured minecarts". Stations, routes, and depots can be added, moved, and deleted. The dashboard items are the central parts of the mod. Lagging entities, inactive trains inside unloaded chunks, and overloaded servers are now problems of the past. Rather than using the traditional minecart, a central dashboard system controls where trains are at all times. The 3.0 release of Minecraft Transit Railway has reimagined the concept of Minecraft train systems. ![]()
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